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Post by BioLogIn on Jul 11, 2008 16:39:42 GMT -5
Rasteroid First, archive doesn't need to store HTML markup, it needs only a battle log, which will occupy like 5kb for a 12kb battle page. Just select all battle text and copy-paste it into a text file to estimate it.
Second, txt files can be compressed with _very high_ compression ratio. Approximately 5 times for regular text for simple zip compression... and it gets even better if you make solid archive of many files.
Third, there is no need to store all the text the game produces. You can store it as a kind of (possibly binary) code. Although it will make things unnecessary complicated AND will effectively be the same as dictionary compression, so there is no real need for this unless single megabytes matter.
All in all, I'd estimate 1 game as 1kb of compressed data. 35k games will give roughly 40Mb... which is almost the 50Mb nawglan mentioned XD
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Post by rasteroid on Jul 11, 2008 17:57:28 GMT -5
haha
now we know who's the anal message board cruiser in this little clique.. *cough*
uh thanks for supporting my conjecture bio! ya word up, I didn't go into quite as much detail as all that.. point is there seems to be little reason to not store the battles.
Lo, presumably you could save all user input each round and simply rebuild battles on the fly using the engine.
Were all the old battles lost in a db crash or something?
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Post by BioLogIn on Jul 12, 2008 2:19:13 GMT -5
now we know who's the anal message board cruiser in this little clique.. *cough* lol you totally got the point =) Lo, presumably you could save all user input each round and simply rebuild battles on the fly using the engine. Not always ( Consider invisibility and timestop.
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Post by nawglan on Jul 12, 2008 17:00:34 GMT -5
Well, If I was running a similar game (still in the plans...) I will be keeping all input. Including targets... mainly to feed into AIs. The archive would also take advantage of this, but you wouldn't get to see what the input / targets were on the invis rounds. Gotta allow warlocks their strategies. 8)
But, that digresses from this topic greatly. EPIC. I really should create me an all caps guy. Mebby name him BOO.
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Post by BioLogIn on Sept 13, 2008 16:17:57 GMT -5
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Post by Slartucker on Sept 13, 2008 16:38:01 GMT -5
all right, fess up time... who was it?
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Derfel
Ronin Warlock
Did I Do That?
Troublemaker
Posts: 283
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Post by Derfel on Sept 13, 2008 19:01:04 GMT -5
I'm in the middle of a game with him now. I'm... somewhat more frightened.
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Post by xade on Sept 14, 2008 6:10:27 GMT -5
heh heh, "WOOOOOOOOO" That's exactly what I thought when I saw it. You're funny Succat.
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Post by BioLogIn on May 8, 2009 15:39:38 GMT -5
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Post by Dubber on May 9, 2009 9:12:35 GMT -5
I swear, these have to be sock puppets... No one is really that out of it (not even a brand-new n00b)
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Post by BioLogIn on May 9, 2009 11:50:43 GMT -5
Dubber I mean, he really thought that "P for paralyze". That's epic.
upd: And in case you didn't knew, F is for Fair, and S is for Spire XD
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Post by saypin on May 11, 2009 22:45:57 GMT -5
uh, a true samurai's win
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Post by succat on Jun 6, 2009 22:19:10 GMT -5
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Post by nawglan on Jun 8, 2009 9:27:21 GMT -5
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Post by xade on Jun 8, 2009 19:04:26 GMT -5
I love that Derf kept fronting up to enter moves. By why surrender at the end there?
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