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Post by Slartucker on Jul 11, 2007 1:48:14 GMT -5
It's interesting to note that of the seven so-called 'masters', three played CCGs competitively and at least one did so with chess.
I don't think you can reduce the probabilities as quickly in warlocks as in magic however -- although there are more different things that can happen in magic, this actually increases the value of accurate heuristics, whereas in warlocks the more limited set of possibilities makes case-by-case state space analysis indispensable.
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lokiv
Ronin Warlock
Posts: 13
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Post by lokiv on Jul 11, 2007 2:20:12 GMT -5
I agree. Mastering my impatience has proved difficult so I've taken to incorporating it as best I can.
Warlocks takes a lot more from chess than any CCG where the # of possible cards and interactions is far, far greater. I'm amazed at its complexity every time I play it.
...then again, I'm easily amazed.
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taliesin
Ronin Warlock
Grand Master
Posts: 156
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Post by taliesin on Jul 11, 2007 11:59:27 GMT -5
I used to play chess competitively back in the day too, and also had the reputation of being a very fast player. However, one thing I did then and do now is to do much of my thinking on my opponent's time. You need a certain amount of attention to your analysis to hack it in the top games.
I don't know if I find the categories here particularly enlightening.
I analyse, on my own time, both specific game positions and standard positions such as openings, Invis, post-Disease play, etc with the hope of discovering novelties that give me an edge. There's a gradient here: some warlocks don't analyse, some only analyse their own game positions, some analyse standard positions as well. Myself, Slartucker, Justix and Yaron are all known to have analysed both on a per-game and on a general level and to have openly spoken about it.
While I generally play pretty tightly when playing for points, I will take risks on occasion that I consider offer much greater rewards for success than punishment for failure, sometimes even over a small guaranteed edge. I have a weakness in that I like an elegant finish, such as a Time-Stopped FoD, and am at times too easily tempted to go with showmanship over a near-certain victory.
I guess I could be classed as an Old Hand in that even playing drunk and without analysis I can put together a spellflow that most warlocks would have trouble defeating.
I tend to be pretty Random in VFs.
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Post by Rycchus on Jul 12, 2007 14:57:49 GMT -5
I, on the other hand, was known for being a slow player at chess. I'd like to be sure of all the possibilities for a situation before committing myself to a move. But it's been ten years since I played competitive chess and I'm less patient these days I have to mentally stop myself from just clicking and clicking at Warlocks, and draw myself back and think. I know I lose games sometimes because I haven't given every single move ten minutes of thought, but sometimes you want to play faster than that
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lokiv
Ronin Warlock
Posts: 13
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Post by lokiv on Jul 12, 2007 20:59:18 GMT -5
I *always* do! C'mon, live in the moment!
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Post by Rycchus on Jul 12, 2007 21:51:12 GMT -5
Hahaha, I do ;D That's my problem
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Post by Rycchus on Jul 13, 2007 9:05:51 GMT -5
For those who've said Random, do you all play Confusion then?
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Post by ExDeath on Jul 14, 2007 23:51:45 GMT -5
It's interesting to note that of the seven so-called 'masters', three played CCGs competitively and at least one did so with chess. I don't think you can reduce the probabilities as quickly in warlocks as in magic however -- although there are more different things that can happen in magic, this actually increases the value of accurate heuristics, whereas in warlocks the more limited set of possibilities makes case-by-case state space analysis indispensable. I'm curious, who are the seven "masters"? I played Magic on the pro level and now I play poker, and I honestly think it's a different skillset. Warlocks is more like chess... And yes, my old style used to be high risk/high reward (leading with S/S does that), but as you get better you realize you don't want to put yourself in those situations because even if you're right 90% of the time, you still lose the other 10%. I'd rather win 100%. So, nowadays I plan out lines for hours a day on a huge whiteboard and that works for me. The only time I might revert to my old lines is if I felt outclassed, and, well...that hasn't happened yet.
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Post by Slartucker on Jul 15, 2007 0:16:11 GMT -5
When I found rbw in late 2004, people still talked about the six "master warlocks," most of whom had just departed -- pig, tchichi, taliesin, yourself, yaron, and prioli. I got added to the list the following year. The term is used, I guess, more or less to indicate anyone who was a tier one player from Pig onward. Each dominated the ladder at some point and with the exception of Pig, they are also the only six players who have broken 2000 ELO.
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Post by Citanest on Jul 22, 2007 12:35:36 GMT -5
I don't think my play style fits any of those categories that well, so I suppose I'd say unique. I'm more experimental: I like to see how things pan out by playing, meaning I have occasional flashes of genius interspersed with patent idiocy.
The upshot of this style is that on any given day I can beat nearly anyone but also lose to anyone.
For toyotami's analysis:
3 favoured spells: Timestop, Remove Enchantment, Poison
3 disliked spells: Disease, Invisibility, Paralysis
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