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Post by Rycchus on Feb 11, 2008 11:43:08 GMT -5
To those who have so far been successful with their kills record - either in the league or otherwise - how do you go about stopping your opponent from surrendering too soon? Obviously if you have a foolhardy opponent it's easier or maybe even guaranteed but what about the regular Warlock who sees their death two or even three turns in advance and surrenders the go before they would have died?
Do you need to have a disruption that doesn't let them P/P? Do you need to do something sneaky that they won't see coming? Do you need to start getting fifty-fifties in there? Is it a case of getting it right down to the endgame (2-5 health apiece)?
What tactics have worked for you, and what haven't? Or has it just been luck?
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Post by Dubber on Feb 11, 2008 16:53:21 GMT -5
Against people who care how low their death count stays, you need to disrupt them unmercifully until dead or surprise them. Against people who care how their win/loss ratio looks, you need to disrupt them unmercifully until dead or surprise them or offer a 50-50 that works in your favor -- haha 8) Imho, most top players give up on themselves too early when playing other top players - bowing out when there is still an outside possibility of surviving and going on to win.
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