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Post by awall on Feb 7, 2008 18:28:16 GMT -5
I'd suggest monsters have to go for a Target warlock.
Question: Summoning Elementals and Storms can be done no matter who is a target (or even if nobody is), yes? Same for Dispel, I assume (although you might have to target it at nobody).
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Post by xade on Feb 7, 2008 19:11:34 GMT -5
yep. there is no limit on what you can cast. you're only restricted to what you have called, and who you must target.
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Post by awall on Feb 11, 2008 18:27:20 GMT -5
Dubber... as far as I understand it, the targets are the warlocks who got an odd number of votes on the most recent turn, *not* the warlock(s) with the most votes.
Vermont: (EDIT: Re Vermont's question about invisibility on turn 4) Hmm... I'd say that you shouldn't have to call your gestures out, but you still need to commit to them a turn in advance. Honor system and all. You probably should call out a target warlock though. If you're a target yourself, that's fine, but anybody else can just fire their spells at you and have them miss (you'd need to be able to name yourself if you wanted to target something nice like delay).
Of course, xade gets the final say. That's just my two cents.
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Post by xade on Feb 11, 2008 18:54:30 GMT -5
I'm thinking that the call should stay. Yeah, it does weaken the invis a little, but then, you are immune from a lot of potential damage during those 3 turns. So for now, I think we'll stick with calling during invis, but then, if it turns invis into being too crap, we can always change it. (Oh, and yeah, you got the targetting spot on Awall.) Also, this game is kinda nuts isn't it. it feels like absolute chaos... but I get the feeling that as more people drop off, order will slowly get brought to the game I'm liking that there has generally only been 2 targets per turn. I didn't expect that at all.
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Post by awall on Feb 11, 2008 19:15:07 GMT -5
I think xade's right actually. If you didn't have to call gestures to people who couldn't see you we might have issues with blindness... You'd want to call your gestures to everybody EXCEPT the blind warlock, which we couldn't do. So it looks like invis is teh suck in this variant, ohwell.
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Post by xade on Feb 11, 2008 19:24:58 GMT -5
It does make you pretty immune for 3 turns. Also, it busts up your spellflow to cast it, with no guarentee that you are actually going to get to throw it at yourself.
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Post by vermont on Feb 11, 2008 23:50:34 GMT -5
I was really not expecting to actually get the invis. The odds of me being able to target myself, and have it not be countered, just seemed way too high.
It seems that with six players I just can't try to figure everything out, even though the next move is determined. It is really interesting thus far, though.
Hats off to a great new idea.
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Post by jes on Feb 12, 2008 9:52:00 GMT -5
oops...forgot to type next move( turn 6): spez-F/D
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Post by awall on Feb 12, 2008 11:37:28 GMT -5
Turn 6: Okay... so Dubber is the only target next round... but he illegally cast invis at himself last turn. How should we handle this?
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Post by Rycchus on Feb 12, 2008 12:18:10 GMT -5
Can the rest of us have a game link?
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Post by awall on Feb 12, 2008 12:42:20 GMT -5
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Post by spez on Feb 12, 2008 12:58:19 GMT -5
Yeah it seems that dubber didn't know how the Target systems works. All his guesses about correct target since the beginning of the game have been wrong. Theorically he should surrender, but since he was confused and it's our first game, imho we could look away this time.
And yes it's pretty interesting! Almost only 2 targets each turn, and most of the time can't cast something usefull! I like it.
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Post by Dubber on Feb 12, 2008 13:06:51 GMT -5
Hold on, hold on, hold on... I thought the shouted names (which are visible on the screen when we put in our turns) were where the targets were determined to aim at for the moves being entered right then. Five people shouted "Dubber" so I cast S/S at myself as the only legal target. What you folks seem to be saying is the 2nd turn (as opposed to the "next turn") is where you should choose the targets. "Next turn" (to me) is the next set of gestures I enter after reading the turn description. (which would make my targetting of me with Invis correct behavior) Does that make sense? xhotgun Starting on the first turn, everyone shouts a name of a living warlock. Warlocks that have been called out an odd number of times become a target warlock. On the next turn, *all* spells are then directed at a target warlock. If there are no target warlocks, then all spells must be directed at nobody. If there are more than one target warlock, then you can choose who to throw what at. Now, I'm thinking that there is a great potential in this varient being stagnate (ie - no-one throwing at themselves because they are the only target), therefore, here comes the twist. When you shout out, you must also shout what your next move is going to be. For example. Turn one, I throw a P/D. I shout Dubber - S/P Meaning that I must throw an S/P in the next turn. Of course, if you are disrupted, refer to the following chart. Maladroit - Your choice, you can pick either of the 2 moves you specified. Amniesia - duuuuuh. Fear - If you called on a W or a P, you must enter said W or P... any thing else can be entered to your disgression. Charm and Para - You must enter what you called. If this means you're gunna walk straight into a P/P surrender senario, then bad luck. The other thing that might need clarifying is monsters and elementals. When a warlock is a target, any of his monsters are also a target. When there are no target warlocks, only then can you target an elemental. So, there we go. It's an absolute novelty game, but hey, it might be interesting if anyone wanted to give it a crack. how about it?
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Post by awall on Feb 12, 2008 13:33:32 GMT -5
Okay, looking back at it I think it's my fault:
My declaration for this turn was the "W/S, awall" part of it. The previous comment ("Shame on you, Dubber!") was directed at the fact that Dubber had incorrectly cast a Magic Missile at xade the previous turn. From now on, I will put [brackets] around my declaration to avoid confusion.
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Post by xade on Feb 12, 2008 17:06:10 GMT -5
yep... all your fault Awall... though I think that's a good idea in all cases. [square brackets around your calls.] [everyones calls. ]
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