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Post by quickjoe on May 27, 2006 12:02:45 GMT -5
I was reading the Invisible strategy in the Refuge and one of the strats is Double Antispell and it says it is game winning. I can see how it would be powerful, but I'm missing how it would win the game. Can someone shed some light on the subject?
Thanks!
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taliesin
Ronin Warlock
Grand Master
Posts: 156
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Post by taliesin on May 29, 2006 19:05:17 GMT -5
Sorry for the delay. I figured I'd give someone else the chance to answer it. Seems no-one has...
The reason some people consider it game-winning is because you get the first Permanency off without any danger of it being countered. After that you can cast Permanent Charm, Permanent Permanency, Permanent Amnesia, or a host of other things, and it's impossible for the other player to defend all the possibilities. I believe Slartucker actually said "Game-winning if not defended against" or something like that, and if you don't defend very well you're in much more danger than usual of getting hit with a Permanent spell and losing outright. You also have other options such as doubled Charms, or the ability to summon a troll and have a Charm/Permanency as follow-up, either of which will significantly tilt the game in your favour. Unless you're really low on health compared to your opponent, you've got excellent chances of either winning the game outright or securing an advantage that makes it an easy victory.
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Post by quickjoe on May 30, 2006 16:17:16 GMT -5
Thanks for the clarification!
There will be more questions to come soon, I'm sure.
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