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Post by BioLogIn on Feb 3, 2010 7:20:00 GMT -5
Mages from The Isle have come up with Deception plan:
Whenever you are the target of a successfully cast spell that ends with F, you gain 1 point (and your opponent loses 1 point)
Whenever you are the target of a successfully cast spell that ends with D, you lose 1 point (and your opponent gains 1 point)
If the spell had no effect (i.e. was countered, dispelled, fizzled with other mindspells, negated due to fire\ice spells, etc.), then so is the point gain/loss. The spell needs to take effects expected to make it count.
Delayed spells counts when they actually being cast\triggered\fired, not when they are banked. Permanent spells counts only once for this rule purposes (since there was only actual cast, but with a prolonged effect).
Yes, charming yourself will gain you points, and while fireballing yourself will lose you points xD
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