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Post by BioLogIn on Feb 7, 2011 6:43:42 GMT -5
Winter grows harder on the Hell-Plane. Even Paramancers in their Frozen Fingers Fortress find it hard to keep paralyzing opponents in their unpredictable ways, falling for the same lines again and again. With weather and magic strangely twisted, one can only wonder how the Orb affects the very foundations of the Hell Plane.
Paracognosis
When casting paralysis, you *must* declare which hand you'll be effecting with paralysis.
Failure to declare will cost you -2 points (and give 2 to the opposition)
Failure to follow through with a call that you've made will cost you -5 points (and give 5 to the opposition)
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