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Post by Rycchus on Dec 23, 2007 17:00:23 GMT -5
Next stop: the Wizards' universe?
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Post by xade on Dec 23, 2007 17:17:44 GMT -5
Bah, I wouldn't want to be in a clan with *all* the top warlocks... just a few that I'm friends with... I want the chance to kick the others down!.
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Post by Rycchus on Dec 23, 2007 19:52:10 GMT -5
Totally! ;D
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Post by nawglan on Dec 24, 2007 11:29:22 GMT -5
I can see it now. Couple years from now, instead of playing Fantasy Hockey on ESPN, I'll be playing Fantasy Warlocks.
Draft my league, set up a nice schedule, see who comes out on top. 8)
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Post by xade on Dec 24, 2007 18:18:54 GMT -5
We need to set up some kind of fantasy Warlocks stock market... where you buy stocks of warlocks for their ELO... Maybe start with 10k, see who comes out with the most at the end of a month... Which warlocks are undervalued ELO-wise? who's gunna take a fall? That would be fun...
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Post by nawglan on Dec 25, 2007 15:07:18 GMT -5
I was thinking... yes, it hurt. 8)
Not knowing exactly how many warlocks are participating, but it would be cool to divide up into "leagues" where each member of the league could draft let's say, 5 players to be on their team. Only 4 players could be active at any one time. One bench, one "away" slot. Once drafted the player is unavailable for others in the same "league" to draft (unless dropped during the 3-4 months of league play).
I'm thinking of a random round robin draft. Give players an option to rank their choices before the draft, default to elo ranking. No need for a live draft (unless you want to write the code).
Following normal fantasy draft, players could add / drop players once a week. Play lasts 3-4 months, at end, figure out who won each league and who won overall. Rinse repeat.
(Thinking... do I pick Derfel cuz he plays TONS of games, or do I pick someone with 1800+ elo but only plays 1 game / week...)
Yes, games last longer than one week, and a savvy player would be able to drop inactive players and add an active player just before his match is going to end. But, as in other sports, that's the breaks.
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Post by Slartucker on Dec 25, 2007 15:14:53 GMT -5
If it's ELO based, though, total number of games played is only a good thing if you also think the player is significantly undervalued.
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Post by nawglan on Dec 25, 2007 17:35:44 GMT -5
The ELO part was only for the draft portion. After that, it's wins, losses, etc. Could even add points for casting certain spells (giant, finger of death, etc.)
Could have a category for deaths too. So it may be advantageous to keep a player on your list that croaks a lot. *grin*
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Derfel
Ronin Warlock
Did I Do That?
Troublemaker
Posts: 283
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Post by Derfel on Dec 29, 2007 15:31:12 GMT -5
(Thinking... do I pick Derfel cuz he plays TONS of games, or do I pick someone with 1800+ elo but only plays 1 game / week...) Maybe I just need to improve my ELO, so the decision isn't so hard, eh?
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Post by Slartucker on Dec 29, 2007 15:53:10 GMT -5
The problem with going by wins and losses without reference to ELO is that then WHO you play matters just as much as how good you are. So any decent player who makes lots of open challenges and beats up on newbies will be a grotesquely good value, while somebody like Toyotami who indefatiguably challenges the best players will be a poor value, despite being far from a poor player.
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