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Post by toyotami on Aug 15, 2007 8:31:11 GMT -5
I dont know if this has ever been tossed out as an idea back in the day, but i think it would add an element if spells could target spells. Like in a basic sense, if one magic missile could target another, resulting in two confusion like missiles flying anywhere.
Or if similarly, enchantment spells of the same type could interact with one another differently...
Two antispells hitting each other could cause like a sheet lightning to go off and sting everybody for 3.
Two FoD's could hit each other and randomly kill 4 warlocks in other circles...
Okay i'm being silly.
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Post by calicojack on Aug 20, 2007 11:15:21 GMT -5
There's a big difference in defining explicit interactions between two spells that trigger automatically when 'sender' and 'target' are the same in reverse. (e.g. if A missiles B, and B missiles A, then both missiles get a random target, or something like that), OR that you actually get to target hypothetical spells (kind of like how you can target hypothetical monsters with LH:/RH:). The latter doesn't sound interesting unless interaction results are wild and lopsided, where one has an advantage over another.
Probably overkill though.
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Post by Rycchus on Aug 28, 2007 10:14:10 GMT -5
Cute idea! No idea how well it would work, but cute idea!
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