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Post by Galbarad on Nov 30, 2020 5:20:41 GMT -5
prioli you do a great work, thank you very much, design is great and everybody who see is enchanted but I still have small question about choosing gestures maybe we should have one "window" for choosing gestures for both hands in one? maybe it's will be useful for two handed spells and for maladroidness but of course I have no idea how it should looks) P.S. hope complete targeting today (crossed fingers) I was too optimistic for today( targeting not finished yet, but choose gesture almost done also I found few icons missing: Blindness and Invisibility ((
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prioli
Ronin Warlock
Posts: 102
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Post by prioli on Nov 30, 2020 14:05:17 GMT -5
GalbaradIt's really great to see the progress About selecting both hands in same screen - I see your point, but it really complicates things. Let's keep as is. About Maladroit - I think you should be able to pick a gesture with any hand, and the set it also for the other hand. We could add a toast for 1 second after you pick the gesture saying "Your other hand was tricked into making the gesture" About blindness and invisibility - good catch - I'll add them
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prioli
Ronin Warlock
Posts: 102
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Post by prioli on Nov 30, 2020 15:34:39 GMT -5
I've added the blindness and invisibility icons
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Post by Galbarad on Dec 1, 2020 10:12:35 GMT -5
prioli thanks for icon and whole design another day with small progress 1. disabled gestures has red background (screen for scared warlock) 2. spell list - work 3. spell selection - work targeting - tomorrow)
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Post by Galbarad on Dec 3, 2020 10:00:41 GMT -5
progress for today is not bad) now I know more Qml features) good news is - targeting ready bad news I should take pause till Monday (but in case I'll take a bit of luck I'll prepare build environment for new version) have a nice weekend) P.S. but I'll be available for battle
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Post by Galbarad on Dec 7, 2020 10:15:03 GMT -5
hard Monday), but we still on a road) small progress for today fix LH: RH: monster show finish targeting and now I am ready to preparing turn commands and hope finish alpha before weekend)
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Post by Galbarad on Dec 8, 2020 10:06:53 GMT -5
another hard day) a lot of small fixes and finish spell targeting TODO: command for paralyze command for charm command for monsters
I hope that tomorrow I send first order from new GUI (crossed fingers)
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prioli
Ronin Warlock
Posts: 102
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Post by prioli on Dec 8, 2020 11:09:35 GMT -5
Crossing fingers
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Post by Galbarad on Dec 10, 2020 9:07:23 GMT -5
uh, missed one day report) but have a progress) start preparing orders to send)
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prioli
Ronin Warlock
Posts: 102
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Post by prioli on Dec 12, 2020 8:12:36 GMT -5
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Post by Galbarad on Dec 12, 2020 16:38:22 GMT -5
Added a state for "Fear" to the full list of states Thanks, I'll change bg for disabled buttons bad news - no code changes a this weekend good news - I set environment for build game, so test build will be soon) have a nice weekend)
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Post by Galbarad on Dec 15, 2020 10:11:21 GMT -5
work in progress) small problem with build apk, hope found fix on SO) and also targeting in progress monster status + targeting window porotype and standard targeting after press button Attachments:
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Post by Galbarad on Dec 17, 2020 8:31:23 GMT -5
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prioli
Ronin Warlock
Posts: 102
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Post by prioli on Dec 17, 2020 11:52:33 GMT -5
Nice !!!
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Post by Galbarad on Dec 22, 2020 9:50:53 GMT -5
work still in progress) but some slowly that I want( choose gesture window prototype and prototype of orders review window
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