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Post by Rycchus on Jan 7, 2008 17:39:17 GMT -5
Maybe. That'd be a different value though - that would be how difficult their opponents were for them rather than for anyone (still interesting).
If you wanted to keep the same kind of thing maybe have a cutoff value, e.g. plus/minus more than 200 ELO is treated as plus/minus 200.
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spacca
Ronin Warlock
(Tchichi #2,342,106)
Posts: 55
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Post by spacca on Jan 8, 2008 5:46:27 GMT -5
Was it opponents health points used in the tie breaker? If so can we include the opponents health points in the results and the standings(Dubber) so the tie breaker can be viewed when points are the same.
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Post by BioLogIn on Jan 8, 2008 6:08:04 GMT -5
Was it opponents health points used in the tie breaker? If so can we include the opponents health points in the results and the standings so the tie breaker can be viewed when points are the same. With monsters disabled and thus more deaths from non-damaging spells like FoD, Poison and Decease, this is especially bad idea in my humble opinion. Even the number of turns in the game makes far more sense as a tiebreaker. == And ..., but ExDeath's spellflow completely confused me =) Wasn't able to correctly predict his actions twice + made two mistakes myself = GG.
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spacca
Ronin Warlock
(Tchichi #2,342,106)
Posts: 55
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Post by spacca on Jan 8, 2008 8:47:33 GMT -5
Yes, but we can't change the rules now the league has started...maybe Feb...
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Post by Slartucker on Jan 8, 2008 10:30:45 GMT -5
Was it opponents health points used in the tie breaker? If so can we include the opponents health points in the results and the standings(Dubber) so the tie breaker can be viewed when points are the same. Good god no. Opponent health is absolutely NOT used in the tie breakers, and never will be. IMO it shouldn't be displayed with the scores either, as it's not directly tied to anything relevant. If it were used, it would greatly impact strategic considerations in-game as well, which is bad. The tie breaker, standard swiss differential, is to add up all your opponents' points.
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spacca
Ronin Warlock
(Tchichi #2,342,106)
Posts: 55
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Post by spacca on Jan 8, 2008 11:18:22 GMT -5
Oh yes. I remember now. Let's put opponents points on the standings then since this is the tie breaker. What if the opponents points are the same? shared league, most wins, most kills, ELO?
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Post by Slartucker on Jan 8, 2008 11:24:45 GMT -5
Honestly, the opponent points will take a lot of time and effort to update, and I can tell you from experience running tourneys that depend on them that you won't be able to tell much from them until most of the games are completed anyway.
If they are the same, for now, it's an actual tie. This will be dealt with in the clan rules.
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Post by Rycchus on Jan 8, 2008 21:51:31 GMT -5
With Dubber's list of opponents on the same page as the list of completed games, it shouldn't be that difficult to work out if you really want to.
Also the event of that being a tie as well is rare enough for it not to be a huge deal when it does occur.
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spacca
Ronin Warlock
(Tchichi #2,342,106)
Posts: 55
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Post by spacca on Jan 10, 2008 6:32:52 GMT -5
Anyone seen spleenboy?
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Post by BioLogIn on Jan 10, 2008 7:28:22 GMT -5
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Post by BioLogIn on Jan 11, 2008 7:21:44 GMT -5
I've joined 'I-forgot-the-month-rule' club ))
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Post by vermont on Jan 11, 2008 8:32:50 GMT -5
I almost did as well but caught it in time. I had the SF and was about the enter the W and remembered.
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Post by spez on Jan 11, 2008 8:51:39 GMT -5
I have a question. Not that I want this to end our cool game, but whats the "Official Way" of dealing with a summon in the January rule?
Summoning at nobody?
What if you "Summon", but "Target at itself"? would that be accepted? (this would lead to some danger induced by the possibility of the monster beeing targeted by some charm spell, but if no charm was possible?)
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Post by Dubber on Jan 11, 2008 9:19:47 GMT -5
*Ahem* "Let's keep the discussion in the Jan Discussion thread, Slarty
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Post by Dubber on Jan 11, 2008 9:21:39 GMT -5
IIRC the rule states: target -SFW at Nobody (becauase "SFW" is not forbidden, just the actual summoning)
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