|
Post by wastelin on Dec 22, 2008 11:10:55 GMT -5
Likely to lead to lots of mistaken moves. But something may be made of it!
|
|
|
Post by wastelin on Dec 22, 2008 11:14:00 GMT -5
Proposed league rule: before the match, you tell your opponent what his opening should be (from a limited set of proven, strong openings, or a limited set of known 'weak' openings).
Alternatively: you get to choose yourself, but from a set of weird openings.
|
|
|
Post by xade on Dec 22, 2008 18:19:08 GMT -5
nice. Though if you goblin up and FoD, I wonder how you would go.
|
|
|
Post by xade on Dec 22, 2008 18:21:46 GMT -5
oh, and I like the opening one as well... All openings must include at least half a clap! or Can't open with F or P
|
|
|
Post by maknud on Dec 22, 2008 18:51:43 GMT -5
Simplicity and fairness:
All openings must be C/C. 3 points for winning. 1/2/3 points if you clapped 1/3/5 more times than your opponent.
|
|
|
Post by boomfrog on Dec 22, 2008 19:36:09 GMT -5
Nice, We'll call it, "Clap if your angry month" I really don't like giving "extra points for an action that is likly to make you lose" type to rules. The result is that the best stratagy is to ignore the points until the end, then if you have your opponent in a bad position (low health and you have a monster), then you start taking the point worthy actions. Awall and I both did this during the charm matches and it really isn't a "fun" way to get extra points. Personally I'd like to do away with all bonus points type of rules and just go with funny rules. How about, "you must open with a clap, and must clap at least once within every ten turns" (so by turn 11 you need to clap a 2nd time, and before turn 21 you need to clap a 3rd time.) They could still mirror themselves. you really don't think things through before you post do you? Your just trying to get your post count up.
|
|
|
Post by Slartucker on Dec 22, 2008 19:45:52 GMT -5
That's an excellent point about "bonus point" type rules, boomfrog.
I think I will put together a set of guidelines for what can, and cannot be part of a monthly rule for the coming months.
|
|
|
Post by xade on Dec 22, 2008 20:24:13 GMT -5
They could still mirror themselves. you really don't think things through before you post do you? Your just trying to get your post count up. noticed that did you? I tend to partially think things through, then assume it will work out. SFWWS perhaps?
|
|
|
Post by maknud on Dec 22, 2008 21:30:52 GMT -5
That's an excellent point about "bonus point" type rules, boomfrog. Yes... any time bonus points are offered for anything other than the standard win conditions, it means you have a choice between playing to maximize points and playing to maximize likelihood of winning. BoomFrog's clap rule avoids that because you just lose if you forget to clap. You can't say "oh well I could clap here for a point, or I could have a 20% higher chance of winning, hrm..." Either are valid, I agree with BoomFrog: I think I like the constraints-type rule best.
|
|
|
Post by wastelin on Dec 23, 2008 2:25:42 GMT -5
+1 point for casting a cure on your opponent.
|
|
|
Post by boomfrog on Dec 23, 2008 4:25:58 GMT -5
I'd really be happy if rules never affected points. 3 points for a win, that's it. Reward goofy behavior by making it help you or be required to win.
Cure debt: DFW and DFPW heal as normal but also if you are healed you must target your next spell (excluding magic missile or shield) at nobody. Even if you healed yourself. If you complete two spells as once then you can choose which to waste. Storms, elementals, and dispel magic fulfill the cure debt even if targeting them at nobody is still useful.
|
|
|
Post by Slartucker on Dec 23, 2008 10:15:14 GMT -5
That isn't a goofy reward, though, that's basically creating two fairly strong delayed-counterspells.
|
|
|
Post by mikeEB on Dec 23, 2008 11:14:04 GMT -5
How about: +1 point for killing a Warlock with a storm, including yourself.
|
|
|
Post by boomfrog on Dec 23, 2008 23:47:15 GMT -5
That seems pretty good. It can't be milked like other bonus points. Other potential bonus points could include prohibited actions. Like +2 points for never successfully using a mind enchantment on yourself. (canceled out ones don't count.)
Oh how about:
Full throttle Month Spells must all be targeted at your opponent or his creatures.
(pretty much takes out everything except disruptions and damage. It'd be weird, although it would take out ALL 50/50s I think which might be bad.)
Predictability month: All spells must target their default targets.
(makes monsters hard to deal with. Surprisingly leaves more 50/50s then full throttle because you still have counter spell vs attacks 50/50s.)
|
|
|
Post by maknud on Dec 28, 2008 15:23:50 GMT -5
Well, BioLogIn, need any help or do you know what the League rule will be already?
"If your opponent sees you clap and you do not see your opponent clap within the next 10 turns, your opponent must surrender."
|
|