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Post by Slartucker on Jan 3, 2009 22:16:32 GMT -5
Hmm... good point Mike. I think you're right about that.
Toyo, btw, it sounds like points from illegal actions before surrender *should* be counted, due to precedent from last month. Personally, I think there's no reason to do that and we should change it next month, but for now that's what it is.
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Post by xade on Jan 3, 2009 23:24:09 GMT -5
Hmm... good point Mike. I think you're right about that. Toyo, btw, it sounds like points from illegal actions before surrender *should* be counted, due to precedent from last month. Personally, I think there's no reason to do that and we should change it next month, but for now that's what it is. techincally last month, I didn't break the rules with my charm. You get points for landing a succesful charm. I broke the rules on the *next* turn- as that was the turn where the charms effects occured. So it can still be consistant to say that an illegal action doesn't earn points.
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Post by Slartucker on Jan 4, 2009 7:50:40 GMT -5
Good point Xade. Good points all around... on the house!
So let's go with that, then, no points for illegal actions.
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Post by xade on Jan 4, 2009 17:55:00 GMT -5
Good point Xade. Good points all around... on the house! So let's go with that, then, no points for illegal actions. woohoo! Sign me up for an extra point then!! (Game V Freesoul)
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Post by Slartucker on Jan 4, 2009 18:03:54 GMT -5
Already did
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Post by xade on Jan 4, 2009 18:47:11 GMT -5
Already did hmmm... well, hows about just an extra point then for being somethingsomething? *nudge nudge*
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Post by Slartucker on Jan 4, 2009 18:50:32 GMT -5
you aren't somethingsomething, you're absolutely nothing.
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Post by xade on Jan 4, 2009 19:22:41 GMT -5
you aren't somethingsomething, you're absolutely nothing. huh! good god no! Say it again! yeah!
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Post by boomfrog on Jan 5, 2009 0:09:33 GMT -5
I agree. Score the game where it ends. Surrendering a lost game before your opponent gets more bonus points is a valid tactic in my mind.
On a side note, for this month we should stand on precedent of last month. However, for future months I think it would be better if illegal moves can not score points. If a move forces you to surrender you should not get any points for that move or for the rest of that game. No points for any move completed by your P/P or any moves taken after the illegal move but before your able to surrender.
Wow did I ever get ninja'd
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Post by maknud on Jan 7, 2009 13:05:18 GMT -5
How about this case? Say hypothetically I've cast: DPP FFF PSDF FFF PSDD DPP PSDF SWD
and I'm about to complete PSDF and DSF on the same turn. Do I get +3? If there weren't 5 turns without mindspells between now and my last PSDF, do I lose?
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Post by mikeEB on Jan 7, 2009 21:11:25 GMT -5
I think that A) you get +3 since you did not perform the extra PSDF before the DSF B) you broke the rule since you did not use DSF before PSDF
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Post by boomfrog on Jan 8, 2009 2:15:59 GMT -5
I agree. The action that earned you points was not the illegal action and it did not happen after or because of the illegal action. It is not tainted. So +3 points and you must immediately surrender. You cannot earn more points after this turn.
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Post by saypin on Jan 12, 2009 23:58:38 GMT -5
Hmm... Is this a misunderstanding or according to awall's rule we can cast a specific mindspell (i.e. Amnesia) only when we have not cast Amesia 6 (or more) turns before / have not cast two different mindspells? OR only when we have not cast any of mindspells 6 (or more) turns before / have not cast two different mindspells
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Post by boomfrog on Jan 13, 2009 3:48:18 GMT -5
Your English is a little unclear but I believe what you said the 2nd time is the rule. You must not cast ANY mindspell for five turns to reset things. Another way to restate the rule:
If you have cast any mindspell in the last five turns, you may not repeat the last two mindspells used.
Is that clear now?
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Post by maknud on Jan 13, 2009 4:19:13 GMT -5
Mm, that's not quite it. You may cast a given mindspell if and only if you satisfy at least one of these two conditions:
a) between the last time you cast that mindspell and now, there has been a set of 5 consecutive turns during which you cast no mindspell
b) between the last time you cast that mindspell and now, you have cast at least two other mindspells
(with the necessary modifications to make FFFF work)
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