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Post by salvor on Apr 17, 2010 16:53:07 GMT -5
You may reread the updated article.
I advised playing PWSF/DWSS if you see a shield or missile on first turn of invi and PWSD/DWSS if you don't. Just because there exist a very nice counterplay to para-delay:gobli+counter. But it is easily broken by maladelay and maladelay still is good vs all delay lines. Para is better against most, but that gob punishes it. Not much, but punishes. Still I reccomend playing it in real games, as goblin is risky.
However here we analyse mostly safe variants and safe variant is maladelay if you don't see a missile or shield and para-delay if you see it.
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Post by salvor on Apr 17, 2010 16:57:48 GMT -5
I've missed this,yeah.
Yes, it is close to even with some initiative to S/P provided by paraflow.
And don't forget tha remouve isn't "safe" for D/P
SWDDWSSSPS PWPPWSFFF
DPPWSDPDWP PSDWSSSPSDD forces an ogre for S/P.
mala-delay still gives initiative for S/P
SWDDWSSSPSFW PWPPWSDSFFF
DPPWSFPDWPD PSDWSSSPSD
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scwizard
Ronin Warlock
Lone Wol
Posts: 55
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Post by scwizard on Apr 17, 2010 16:57:52 GMT -5
If SP casts fear on DP, then DP can go for hasted FoD. If SP casts charm monster on the ogre, then he will die. If SP casts charm person on DP, then DP still has an ogre.
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Post by salvor on Apr 17, 2010 17:00:40 GMT -5
There is two consequent charms there. So S/P can charm ogre AND D/P-player if he moves to haste. And hasted parafod isn't a win. It is a 33% win if D/P player isn't charmed and 20% if it is. And it is impossible if D/P is feared
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scwizard
Ronin Warlock
Lone Wol
Posts: 55
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Post by scwizard on Apr 17, 2010 17:07:30 GMT -5
He can't charm DP, charm the ogre and fear DP. Now lets take fear followed by charm monster.
SWDDWSSSPPSWD _ _ ___ PWPPWSDSWDPSD D _ ___ & DPPWSCPSFWPPCWW PSDWSCDPWPWWCPWPFSSSD Fill in the blanks with a way SP could possibly survive.
EDIT: Yeah remove is bad. They can just get an ogre in response to seeing the W/S
EDIT: Never mind, I see how SP would survive, now to calculate the chances. And then I went and found a way DP can kill SP for certain.
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scwizard
Ronin Warlock
Lone Wol
Posts: 55
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Post by scwizard on Apr 17, 2010 18:44:05 GMT -5
Here are all the possibilities I can think of: 123456789 DPPWSFPSF PSDWSSSPD & SWDDWSSSP PWPPWSDSF
123456789 DPPWSSPFP PSDWSSSPD & SWDDWSSSP PWPPWSDSF
123456789 DPPWS-SWD PSDWSSSPF & SWDDWSSSP PWPPWSDSF
123456789 DPPWS-WWS PSDWSSSPF & SWDDWSSSP PWPPWSDSF Do you really think all these scenarios are SP's advantage?
Then there's the clapping case. 12345678 DPPWSCPS PSDWSCDP & SWDDWSSS PWPPWSDS You're saying this is SP's advantage as well?
The fact is, it's very hard to demonstrate that this is the case. If we try and argue back and forth who has the advantage in each situation, we'll be here forever. I'm going to do some more analysis and see if I can prove that one of these situations yields a certain advantage. What's most likely though, is that this case will remain up in the air.
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Post by salvor on Apr 18, 2010 13:32:24 GMT -5
SWDDWSSSPPSDD PWPPWSDSWDPSWD
Why not this one? instead of fear+charm it is better to throw charm+fear.
Yes))))) Short answers to each case:
DPPWS-WWS PSDWSSSPF was analysed in the article.
SWDDWSSSP PWPPWSDSF mala doesn't have a target.
DPPWSFPSF PSDWSSSPD
banked anti is much better than troll.
DPPWSSPFP PSDWSSSPD less strong than SSSPS variant.
Clapping case is the best case for D/P, IMHO and maybe the full analysis of it's case isn't too simple. But I've already wrote some S/P lines, recheck them if you want to write full analysis.
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scwizard
Ronin Warlock
Lone Wol
Posts: 55
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Post by scwizard on Apr 18, 2010 17:51:40 GMT -5
Yeah you're right I think. Lets reduce it to this. DPPWSSPFP PSDWSSSPS
DPPWSFPSF PSDWSSSPD
DPPWSCDW DPPWSCPS The first one you people have already gone over. The second isn't just banked anti against troll. It's banked anti against troll and banked remove enchantment. I don't know enough to analyze this case, but I'd be interested in seeing how that situation would pan out in practice.
When I get home I'll analyize the clapping case a bit more and post the results.
You confused the SP weave with the DP weave lol
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scwizard
Ronin Warlock
Lone Wol
Posts: 55
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Post by scwizard on Apr 18, 2010 18:06:33 GMT -5
What about this sort of situation: 1234567 DPPWSSF PSDWSSS & SWDDWSS PWPPWSD
The situation DP is aiming for is: 1234567890 DPPWSSFFFF PSDWSSSPFP Bank:Paralysis & SWDDWSSSP- PWPPWSDSF- Goblin
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Post by salvor on Apr 19, 2010 11:10:43 GMT -5
Yeah =)
DPPWSFPSFWW PSDWSSSPDWP
SWDDWSSSPFPSD PWPPWSDSFWWPS
Which favors S/P player much. Banked remouve isn't useful at all.
The situation DP is aiming for is: 1234567890 DPPWSSFFFF PSDWSSSPFP Bank:Paralysis & SWDDWSSSP- PWPPWSDSF- Goblin
D/P-player has succesfully self-paralysed?It is very risky, as S/P can play SSSP/SDSW.
Actually don't forget that we are examining "safe" S/P variants. And even there we were able to find safe answer to all possible D/P attacks. But these D/P atacks aren't "safe"! For example if S/P-player call that D/P is playing dispell line he can switch to FoD and easily kill D/P-player.
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scwizard
Ronin Warlock
Lone Wol
Posts: 55
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Post by scwizard on Apr 19, 2010 11:41:56 GMT -5
I don't understand, how this is unsafe. 1234567890 DPPWSCDWPP PSDWSCPSFW
SWDDWS???P PWPPWSPWPF DP can go invisible, and you can't FoD what you can't see. What gestures for turns 7 8 9 10 left hand of SP gives you a 100% FoD attack?
And if you take into account the fact that DP can use a completely different weave if he sees shield on turn 7, it becomes even safer.
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Post by salvor on Apr 19, 2010 11:48:10 GMT -5
amnesia-fod,or parafod PWPFSSSD XXXDPPWPP
Actually in variant you've just described D?P-player acted immediatly as he saw P-shield.
I didn't meen that it is a 100% FoD, maybe a 50% of fod with a full-proof fireball option.
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scwizard
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Lone Wol
Posts: 55
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Post by scwizard on Apr 19, 2010 12:40:36 GMT -5
This is as good a defense as any other against a FoD attack. 12345678901 DPPWSCDSFFF PSDWSCPSDF
ParaFoD can break it, but not with very good chances. Other FoD attacks lose against it.
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Post by salvor on Apr 19, 2010 13:19:24 GMT -5
But it is bad according to line(and other dispell lines also are bad because of this line) SPFPS SSPFP
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scwizard
Ronin Warlock
Lone Wol
Posts: 55
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Post by scwizard on Apr 19, 2010 14:16:56 GMT -5
This line is FoD proof, and isn't weak against that line: 12345678901234 DPPWSCDPW PSDWSCPSDFFF There's no way they can block both the enchantments, and stop you from clapping out of FoD without para chaining.
With para chaining, it's a 25% paraFoD attack.
Against the double anti weave, it's the even situation of anti versus charm.
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